Hues of Freedom - Transition from Unity to Godot
Hey everyone,
Exciting news for our ongoing project, Hues of Freedom! After careful consideration and extensive planning, we've decided to switch our game engine from Unity to Godot. This major change wasn't made lightly, but we believe it's a step that will significantly enhance our game's development and overall quality.
Why the Change?
1. Open Source Flexibility: Godot's open-source nature provides us with more control over the game's architecture. This flexibility allows us to customize the engine to better fit our unique needs.
2. Performance Improvements: Godot's lightweight and efficient design ensures smoother performance, which is crucial for delivering an immersive experience in Hues of Freedom.
3. Community and Support: The Godot community is vibrant and supportive, offering a wealth of resources and tutorials. This support network will be invaluable as we continue to develop and refine our game.
Remaking Hues of Freedom
Transitioning to a new engine is no small feat, and it required us to remake Hues of Freedom from the ground up. Here's a glimpse into what we've been working on:
Enhanced Visuals: Godot's powerful rendering capabilities have allowed us to significantly improve the game's graphics. Expect more vibrant colors, detailed environments, and fluid animations.
Optimized Gameplay Mechanics: We've taken this opportunity to refine and optimize our gameplay mechanics. The controls are now more responsive, and the overall gameplay experience is smoother and more intuitive.
New Features and Improvements: The remake process has also given us the chance to implement new features and improvements. We're excited to introduce these enhancements and can't wait to hear your feedback.
Bug Fixes and Stability: By rebuilding the game, we've addressed many of the bugs and stability issues that were present in the Unity version. This new iteration of Hues of Freedom is more robust and reliable.
Moving Forward
We're thrilled about this new chapter in Hues of Freedom's development. The transition to Godot marks a significant milestone, and we believe it will lead to a better, more polished game. Thank you for your continued support and patience as we work through these changes. Your feedback has been instrumental in guiding us, and we look forward to sharing more updates with you soon.
Stay tuned for more exciting news and behind-the-scenes looks at the development process. Together, we'll make Hues of Freedom the best it can be!
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Get Hues of Freedom
Hues of Freedom
Status | Released |
Author | BeryStudio |
Genre | Adventure, Platformer |
Tags | 2D, Godot, Indie, Pixel Art, Retro, Singleplayer, Two colors |
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